-fixes in player: draw physics debugging, only render frames when actually updated...
authorErwin Coumans <blender@erwincoumans.com>
Tue, 26 Dec 2006 22:02:31 +0000 (22:02 +0000)
committerErwin Coumans <blender@erwincoumans.com>
Tue, 26 Dec 2006 22:02:31 +0000 (22:02 +0000)
commit14d60ca000e11d0a3967ca25ba3b85072869d732
tree9a7f39cdd9532d1a77b9d0b9df4d167a61996134
parent7b14c36a1800ade761b8c4b95691ead20748e3ad
-fixes in player: draw physics debugging, only render frames when actually updated, fix with hierarchies not properly build (causing crashes)
source/gameengine/GamePlayer/ghost/GPG_Application.cpp
source/gameengine/Ketsji/KX_ISceneConverter.h
source/gameengine/Physics/Bullet/CcdPhysicsController.cpp