2.5
authorTon Roosendaal <ton@blender.org>
Mon, 29 Dec 2008 12:15:42 +0000 (12:15 +0000)
committerTon Roosendaal <ton@blender.org>
Mon, 29 Dec 2008 12:15:42 +0000 (12:15 +0000)
commit1580b6bc171ed33f8006a240c0c8379405fa8c27
tree003472b1c414990044d6369b2760e5fdb2092e70
parent3e29ff72049f4dc831e568e5a7ecfd13348a147c
2.5

More notifier cleanups:

NC_SCENE|ND_OB_SELECT : scene level object selections changed
NC_SCENE|ND_OB_ACTIVE : scene level, new active object

NC_OBJECT|ND_BONE_SELECT : object level, bone selection changed
NC_OBJECT|ND_BONE_ACTIVE: object level, new active bone

I've made view3d listen to these, so operators that change
selections don't have to tag own region for redraw anymore.

Also enabled selecting/activating in outliner again.

BTW: Added it in space_action, but Joshua has to code the
proper refresh still :)
source/blender/editors/include/ED_object.h
source/blender/editors/object/object_edit.c
source/blender/editors/space_action/space_action.c
source/blender/editors/space_outliner/outliner.c
source/blender/editors/space_outliner/space_outliner.c
source/blender/editors/space_view3d/space_view3d.c
source/blender/editors/space_view3d/view3d_select.c
source/blender/windowmanager/WM_types.h