2.5: startup.blend changes, these should all be consistent with new datablocks,
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Tue, 13 Jul 2010 10:29:41 +0000 (10:29 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Tue, 13 Jul 2010 10:29:41 +0000 (10:29 +0000)
commit161ee379a06d57f0dc732960ae05f089924727fb
tree2bfc08f865256c8081fc1e9e1c5f6f7da723f7fe
parent862427e0b2de1a0dc3d5bed023a3e908c2444775
2.5: startup.blend changes, these should all be consistent with new datablocks,
mostly the startup.blend was trailing behind. Also renamed B.blend.c.

* Lamp shadow buffer was Classical instead of Classical Halfway.
* Point Lamp was named "Spot".
* Render resolution is 50% 1080p.
* Scene and material bake/use tangent space normal maps.
* Remove empty text datablock.
* Enable auto ray bias on material.
* Change default material diffuse color to match new material.
* Mist start/depth from 0/0 to 5/25 so it does something.
* AO uses Add instead of Multiply.
* Change world colors for new world same as startup.blend.
* Default cube rotation was 0,-0,0 now 0,0,0.
* Enable relative/filter/hide files in user preferences.
source/blender/blenkernel/intern/world.c
source/blender/editors/datafiles/B.blend.c [deleted file]
source/blender/editors/datafiles/startup.blend.c [new file with mode: 0644]
source/blender/editors/include/ED_datafiles.h
source/blender/makesrna/intern/rna_modifier.c
source/blender/windowmanager/intern/wm_files.c