Cycles OSL: small optimization to geometry node, tangent output still was
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Sun, 16 Dec 2012 09:37:32 +0000 (09:37 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Sun, 16 Dec 2012 09:37:32 +0000 (09:37 +0000)
commit176292067eaa5b56c8bdee3d58890f01007bd479
treecbe0363f4dce259aaf5d48df2843acbd109c6134
parente114459ba36276aed5f3e04d99e7c8556a3e206b
Cycles OSL: small optimization to geometry node, tangent output still was
not properly optimized out in some cases.

For reference, setting this will give detailed information about OSL shaders:
export OSL_OPTIONS="statistics:level=1,debug=1,llvm_debug=1"
intern/cycles/kernel/osl/osl_shader.cpp
intern/cycles/kernel/shaders/node_geometry.osl