Bullet Physics maxphystep = 1 is better general default to avoid vicious circle
authorErwin Coumans <blender@erwincoumans.com>
Thu, 28 May 2009 22:26:28 +0000 (22:26 +0000)
committerErwin Coumans <blender@erwincoumans.com>
Thu, 28 May 2009 22:26:28 +0000 (22:26 +0000)
commit17c51c6cb778aa584dee93c9bd70d1a0844d53ac
treed84db74bb4135c1897490417300b811d8dd56203
parent4026e6341e4499067ace0d1fbb6801907d33974c
Bullet Physics maxphystep = 1 is better general default to avoid vicious circle
(graphics slower -> physics slower -> overall frametime slower -> graphics slower etc.)
See difference in vault.blend
source/blender/blenkernel/intern/world.c
source/blender/blenloader/intern/readfile.c