Fix for octree filling print when rendering, the counter was per object,
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Tue, 29 Apr 2008 15:19:58 +0000 (15:19 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Tue, 29 Apr 2008 15:19:58 +0000 (15:19 +0000)
commit17d83bfefbf4376916c7acdc58262fb6b37ac636
tree5f2ab70abd193ca2dbf799e254f75f4054a097f4
parentd5bfb1b6d937626ef6525a67c591f1f61b3aaa52
Fix for octree filling print when rendering, the counter was per object,
now counts all faces as it did before.
source/blender/render/intern/source/rayshade.c