Fix #33344: cycles motion blur was still crashing on CUDA sm 2.0. Solution now
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Thu, 29 Nov 2012 13:07:45 +0000 (13:07 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Thu, 29 Nov 2012 13:07:45 +0000 (13:07 +0000)
commit186bdbd8d8543f7cb610e17e2487f7ca28a2663b
treec79315a79e5e3e75ea72d90ebd8ba7afb8e5521c
parentd387dcd1104ec822b19530ebca9b5347a0f31413
Fix #33344: cycles motion blur was still crashing on CUDA sm 2.0. Solution now
is also an optimization, use quaternion nlerp instead of slerp, there's no good
reason to use slerp, and nlerp is faster too.
intern/cycles/util/util_transform.h