Added type for Bullet collision detection and physics engine.
authorErwin Coumans <blender@erwincoumans.com>
Sat, 16 Jul 2005 09:55:22 +0000 (09:55 +0000)
committerErwin Coumans <blender@erwincoumans.com>
Sat, 16 Jul 2005 09:55:22 +0000 (09:55 +0000)
commit1921a356be5999f4eab6d13adbf80d16526c988e
tree326418ef2f313f213be1747d1d8841b3cc85df57
parent3be3e68e2fbfa3de73dd3d24e69c3068a9f6a6de
Added type for Bullet collision detection and physics engine.
This will improve collision detection and physics for the game engine (Ketsji).
Bullet uses optionally uses the ODE quickstep solver.

Hope this commit doesn't break everything.
source/blender/makesdna/DNA_world_types.h