2.5: Added operator ui() callback for defining own ui layout
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Sun, 16 Aug 2009 20:23:34 +0000 (20:23 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Sun, 16 Aug 2009 20:23:34 +0000 (20:23 +0000)
commit19babf988d2e9e8cb9537161d5e331f35a05c2b5
tree2cb1c3d583048c331d77c84b1c3df7988eb2f90e
parent5765b1bfa46b76ba93494d074460a6e0471cc3c9
2.5: Added operator ui() callback for defining own ui layout
to show properties.

* One problem is that we currently have 3 different kinds of
  property layouts, single column, two column, and single column
  with text inside button, probably best to reduce this..
* Last operator panel now shows operator name in the header.
* Fix extrude operator to not include transform properties
  anymore, since they are already there now due to macro system.
source/blender/editors/interface/interface_utils.c
source/blender/editors/mesh/editmesh_tools.c
source/blender/editors/space_file/file_panels.c
source/blender/editors/space_view3d/view3d_toolbar.c
source/blender/makesdna/DNA_windowmanager_types.h
source/blender/windowmanager/intern/wm_operators.c