Fix for OpenEXR half float save function resulting in dark images saved
authorSergey Sharybin <sergey.vfx@gmail.com>
Mon, 5 Mar 2012 18:54:57 +0000 (18:54 +0000)
committerSergey Sharybin <sergey.vfx@gmail.com>
Mon, 5 Mar 2012 18:54:57 +0000 (18:54 +0000)
commit1ae27144f665efeed0b9cd0f07fbe50a25b494d4
treed196a1d82ecc8574d8f365d827a9559ca838ac25
parenta5eadf14e03809f5b54803f97a4545c9719232ea
Fix for OpenEXR half float save function resulting in dark images saved

Float buffers of ImBuf are always supposed to be linear space a,d ImBuf's
profile means how byte array was constructed from float buffer.
source/blender/imbuf/intern/openexr/openexr_api.cpp