KeyingSets UI - Improving button layout for legibility of buttons
authorJoshua Leung <aligorith@gmail.com>
Thu, 17 May 2012 02:49:09 +0000 (02:49 +0000)
committerJoshua Leung <aligorith@gmail.com>
Thu, 17 May 2012 02:49:09 +0000 (02:49 +0000)
commit1b14c85e57e3ff5a21690b8881ee9f8f661dbdf3
treef043eb63135d2bb322441ccda101c758ba9a2f87
parent9dd981a44029b612f3925405d964c739dd537b5f
KeyingSets UI - Improving button layout for legibility of buttons

* Use custom names for the keying options enum. The old automated layout dumped
out lengthy names which
didn't work well with the limited UI widths we were using, leading to all the
interesting stuff getting cropped out

* Moved the "array target" options to be in line with the rest of the target
specification stuff. I've ended up flattening that set of options into a single
row, which seems to work quite well.

* Removed label from grouping method enum. There was a perfectly good section
header above, and with narrow UI's, the name of this and the one below ended up
looking the same/confusing.
release/scripts/startup/bl_ui/properties_scene.py