use cmake defined names for jpeg, png, zlib and python libs, building on *nix with...
authorCampbell Barton <ideasman42@gmail.com>
Tue, 25 Jan 2011 14:43:13 +0000 (14:43 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Tue, 25 Jan 2011 14:43:13 +0000 (14:43 +0000)
commit1bd0db59f4750dd9603d82544f63d89f53288a93
treedef1e4adfe1cf7aa3fba0e008ce58951cbe4f813
parentda2b4901981e4180f763f45bf8e3bd4262539ad2
use cmake defined names for jpeg, png, zlib and python libs, building on *nix with non-standard libjpeg/png/zlib locations was broken.
in the case of python this makes it easier to move to find_package(PythonLibs) when 3.x is supported.
23 files changed:
CMakeLists.txt
build_files/cmake/macros.cmake
doc/build_systems/cmake.txt
intern/audaspace/CMakeLists.txt
intern/elbeem/CMakeLists.txt
intern/smoke/CMakeLists.txt
source/blender/avi/CMakeLists.txt
source/blender/blenkernel/CMakeLists.txt
source/blender/blenlib/CMakeLists.txt
source/blender/blenloader/CMakeLists.txt
source/blender/editors/space_script/CMakeLists.txt
source/blender/editors/space_text/CMakeLists.txt
source/blender/imbuf/CMakeLists.txt
source/blender/modifiers/CMakeLists.txt
source/blender/nodes/CMakeLists.txt
source/blender/python/generic/CMakeLists.txt
source/blender/python/intern/CMakeLists.txt
source/blender/windowmanager/CMakeLists.txt
source/gameengine/CMakeLists.txt
source/gameengine/GamePlayer/common/CMakeLists.txt
source/gameengine/GamePlayer/ghost/CMakeLists.txt
source/gameengine/Physics/Bullet/CMakeLists.txt
source/gameengine/Rasterizer/CMakeLists.txt