Bug fix #2394
authorTon Roosendaal <ton@blender.org>
Tue, 12 Apr 2005 10:08:04 +0000 (10:08 +0000)
committerTon Roosendaal <ton@blender.org>
Tue, 12 Apr 2005 10:08:04 +0000 (10:08 +0000)
commit1bde293997b3d2ac7286815da82f6d7a9e082936
tree661baacd5fa3786783bb4de9309ba5838b32c5f4
parent8be210bd7ee7409a5e90b6fe10c8f3430d501683
Bug fix #2394

While in camera view, going to local axis rotation (R, X, X) the view
became instable. Was still using the view3d view matrix, instead of
initialized TransInfo->viewmat.

Martin; you could check on the mouse motion in this case, for some reason
it only uses horizontal motion?

ALso; renamed button in InfoWindow "Disable sound" to "Disable Game Sound".
source/blender/src/space.c
source/blender/src/transform.c
source/blender/src/transform_constraints.c