Cleanup: use const, avoid float -> double in matrix invert
authorCampbell Barton <ideasman42@gmail.com>
Sat, 29 Nov 2014 16:49:38 +0000 (17:49 +0100)
committerCampbell Barton <ideasman42@gmail.com>
Sat, 29 Nov 2014 16:49:38 +0000 (17:49 +0100)
commit1cb59394ae69148904de34a32d09319f02c86a09
tree46938c37114753afda7dd9caa31a4943e7969ead
parent46d2b6cd0b11de899f13c1acf17d158eb8c192a6
Cleanup: use const, avoid float -> double in matrix invert
source/blender/blenkernel/intern/smoke.c
source/blender/blenlib/intern/math_matrix.c
source/blender/editors/mesh/editmesh_knife.c
source/blender/editors/uvedit/uvedit_parametrizer.c
source/blender/gpu/intern/gpu_buffers.c
source/blender/modifiers/intern/MOD_build.c