Bug fix as reported by Fish-Face/Chris Le Sueur on IRC
authorTon Roosendaal <ton@blender.org>
Sat, 12 Mar 2005 12:10:07 +0000 (12:10 +0000)
committerTon Roosendaal <ton@blender.org>
Sat, 12 Mar 2005 12:10:07 +0000 (12:10 +0000)
commit1f284bb583ddf70693c8c088fdae22dd3bbd1fd2
tree134299b39ac5b13761960062df226977bf93c20f
parente1e6b1048848868a69aea5caa592cf5376d3fb6e
Bug fix as reported by Fish-Face/Chris Le Sueur on IRC

After deleting an object, the call free_and_unlink_base() takes care of
NULLifying object pointers. But, with exception of constraints. Silly!!!

So, in the end of a function additionally the test_scene_constraints()
has to be called to prevent crashes. This was missing in join_mesh and
convert_object.
source/blender/src/editobject.c
source/blender/src/meshtools.c