Eevee: Add Lamp Specular multiplier.
authorClément Foucault <foucault.clem@gmail.com>
Wed, 2 May 2018 16:39:17 +0000 (18:39 +0200)
committerClément Foucault <foucault.clem@gmail.com>
Wed, 2 May 2018 16:39:53 +0000 (18:39 +0200)
commit1ff2646d5858676761dac88e24b7d2da4ba4ba7d
treed0e292fe579530399b8e53a8689b157700c07dfc
parent965e6ed54f058c21ae6096a5449fb3d1e5235821
Eevee: Add Lamp Specular multiplier.

It's usefull in some scenario to tweak the specular intensity of a light
without modifying the diffuse contribution.

Cycles allows it via lamps material which we currently not support in Eevee.

This is a good workaround for now.
release/scripts/startup/bl_ui/properties_data_lamp.py
source/blender/blenloader/intern/versioning_280.c
source/blender/draw/engines/eevee/eevee_lights.c
source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl
source/blender/makesdna/DNA_lamp_types.h
source/blender/makesrna/intern/rna_lamp.c