avoid crash when game engine returns to Blender, and OpenAL sources haven't been...
authorErwin Coumans <blender@erwincoumans.com>
Sat, 13 Sep 2008 05:24:52 +0000 (05:24 +0000)
committerErwin Coumans <blender@erwincoumans.com>
Sat, 13 Sep 2008 05:24:52 +0000 (05:24 +0000)
commit206cfe7955683ac166201e417977e933fd98f7b3
treedb9cfb63951b73d347a477e512a98942083f1446
parent21d74deda6a26433ba36e5751ca74f0a162f3279
avoid crash when game engine returns to Blender, and OpenAL sources haven't been initialized properly for some reason.
intern/SoundSystem/openal/SND_OpenALDevice.cpp