Added an additional normal for the clearcoat
authorPascal Schoen <pascal_schoen@gmx.net>
Mon, 30 May 2016 13:08:18 +0000 (15:08 +0200)
committerPascal Schoen <pascal_schoen@gmx.net>
Mon, 30 May 2016 13:08:18 +0000 (15:08 +0200)
commit218202c0905a4ec93ee19850360d1a39966d2c25
tree7084186e0610ae068d077411527bd785ac9f3ea1
parentdd139ead7e04aa87a894ccf3732cfce711258ff1
Added an additional normal for the clearcoat

With this normal one can simulate a thin layer of clearcoat by applying a
smoother normal map than the original to this input
intern/cycles/kernel/shaders/node_disney_bsdf.osl
intern/cycles/kernel/svm/svm_closure.h
intern/cycles/render/nodes.cpp
source/blender/nodes/shader/nodes/node_shader_bsdf_disney.c