fix [#33442] Units
authorCampbell Barton <ideasman42@gmail.com>
Sun, 9 Dec 2012 10:48:18 +0000 (10:48 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sun, 9 Dec 2012 10:48:18 +0000 (10:48 +0000)
commit22505c10f8b16e4e7064db9bd8636a4cbce8c6e0
treee3fdfced747e0a4668b72642fdd2667be4e54916
parenta20a0ce7c780c6ede82f20d3e55e558c779681a9
fix [#33442] Units
adding meshes were scaling the user input values so the distance on the button didnt relate to the scale of the object added.

Now use an invoke function that scales unset default values.
release/scripts/startup/bl_ui/space_info.py
source/blender/editors/include/ED_view3d.h
source/blender/editors/mesh/editmesh_add.c
source/blender/editors/object/object_add.c
source/blender/editors/space_view3d/view3d_draw.c
source/blender/windowmanager/WM_api.h
source/blender/windowmanager/intern/wm_operators.c