Cycles: ambient occlusion support, with AO factor and distance, and a render pass.
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Tue, 28 Feb 2012 16:45:08 +0000 (16:45 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Tue, 28 Feb 2012 16:45:08 +0000 (16:45 +0000)
commit22abc63f676dc7681ee8f734cbc96a7279172d24
tree8f945d2a9db54869802aa5eb24c975488c99edd1
parent6cb896ff0a7d24be3ff500585642ae5d61a5b788
Cycles: ambient occlusion support, with AO factor and distance, and a render pass.

http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/World#Ambient_Occlusion
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Passes#Lighting_Passes
intern/cycles/blender/addon/ui.py
intern/cycles/blender/blender_session.cpp
intern/cycles/blender/blender_shader.cpp
intern/cycles/kernel/kernel_accumulate.h
intern/cycles/kernel/kernel_passes.h
intern/cycles/kernel/kernel_path.h
intern/cycles/kernel/kernel_types.h
intern/cycles/render/background.cpp
intern/cycles/render/background.h
intern/cycles/render/film.cpp
intern/cycles/render/integrator.cpp