-First port of Displacement mapping from tuhopuu. Image textures not working
authorRobert Wenzlaff <rwenzlaff@soylent-green.com>
Mon, 5 Jan 2004 08:44:49 +0000 (08:44 +0000)
committerRobert Wenzlaff <rwenzlaff@soylent-green.com>
Mon, 5 Jan 2004 08:44:49 +0000 (08:44 +0000)
commit22bfc207f37b9f87fc576a985b59a2652ef4ff25
tree194654f92b73a58c4d1ce250709dfccf361fd0d2
parent57a7dfe5a5e8bbbc1f682c342ad40c65b9517aff
-First port of Displacement mapping from tuhopuu.  Image textures not working
yet (R.vn and R.vlr no longer exist, and were needed to get the image mapped
right).  Works esp. well with Subsurfs. Sensitive to vertex normal issues
in Simple and Mesh modes.

-Also porting Simple Subdivide.  Subdivides mesh at rendertime w/o changing
shape, for smooth displace and Radiosity.

-Removed an unused var from KnifeSubdivide.
source/blender/blenkernel/intern/subsurf.c
source/blender/makesdna/DNA_material_types.h
source/blender/makesdna/DNA_mesh_types.h
source/blender/makesdna/DNA_texture_types.h
source/blender/render/extern/include/render_types.h
source/blender/renderconverter/intern/convertBlenderScene.c
source/blender/src/buttons_editing.c
source/blender/src/buttons_shading.c
source/blender/src/editmesh.c