Fix #33312: cycles render crash with motion blur / vector pass rendering. It's
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Mon, 26 Nov 2012 09:46:15 +0000 (09:46 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Mon, 26 Nov 2012 09:46:15 +0000 (09:46 +0000)
commit240ee2fccb8f53b41966dce9d1cb3187ac80ef47
tree4afb23dc22dba1f4f2b080923b93f779d60f5ec8
parentc91562d0ff964a73bf290c20a93e3ba738573e5b
Fix #33312: cycles render crash with motion blur / vector pass rendering. It's
actually the render threading issue and not a full fix, but this avoids the 3D
viewport getting redrawn when changing frames to get motion vectors.
source/blender/makesrna/intern/rna_scene_api.c