add inline function mul_project_m4_v3_zfac() to get the z-depth value from a vector...
authorCampbell Barton <ideasman42@gmail.com>
Sat, 9 Mar 2013 15:39:24 +0000 (15:39 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sat, 9 Mar 2013 15:39:24 +0000 (15:39 +0000)
commit2433404e4b90581fe65c8259e58baeee14259638
treeae18da5ef1eebbe12869bf72b8575f570295daa1
parent85f15bb0ed1ee74a86c7877877fc99579bd5605c
add inline function mul_project_m4_v3_zfac() to get the z-depth value from a vector & mat4x4
source/blender/blenlib/BLI_math_vector.h
source/blender/blenlib/intern/math_matrix.c
source/blender/blenlib/intern/math_vector_inline.c
source/blender/editors/space_view3d/view3d_project.c
source/blender/editors/space_view3d/view3d_view.c
source/blender/editors/transform/transform_constraints.c