Fix part of #26850: Cocoa OS X game player was not working, two issues:
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Mon, 27 Jun 2011 13:57:27 +0000 (13:57 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Mon, 27 Jun 2011 13:57:27 +0000 (13:57 +0000)
commit24c0f1873e747dbfdf99637e89ba8c0d6b166f37
tree87d9e0042dd4a2cc32a69c25ae1ac7c8cf112cc3
parenta961d62653554f69d15c08a45c083c3200d8e1cf
Fix part of #26850: Cocoa OS X game player was not working, two issues:

* Unlike blender, the game player draws only on windows update callbacks,
  and those wer not implemented.
* Going fullscreen for player was not implemented correct, it expected an
  existing window but actually it should create one.
intern/ghost/intern/GHOST_DisplayManagerCocoa.mm
intern/ghost/intern/GHOST_SystemCocoa.h
intern/ghost/intern/GHOST_SystemCocoa.mm
intern/ghost/intern/GHOST_WindowCocoa.h
intern/ghost/intern/GHOST_WindowCocoa.mm