BMesh: decimate wasn't using face/edge centers
authorCampbell Barton <ideasman42@gmail.com>
Wed, 20 May 2015 13:28:56 +0000 (23:28 +1000)
committerCampbell Barton <ideasman42@gmail.com>
Wed, 20 May 2015 14:00:13 +0000 (00:00 +1000)
commit24e1d7f4f4aba8e94effd6aec4a3d7d8308d4015
tree537ce4973f8a01065ac78696830400c8d9136762
parent8edfcf653a97628504de893b0d9b091783d136fc
BMesh: decimate wasn't using face/edge centers

When calculating quadrics, using the first-vertex isn't correct.
source/blender/blenlib/BLI_quadric.h
source/blender/blenlib/intern/quadric.c
source/blender/bmesh/tools/bmesh_decimate_collapse.c