Two additional fixes for node-tree + texture paint:
authorTon Roosendaal <ton@blender.org>
Fri, 4 Mar 2011 12:59:09 +0000 (12:59 +0000)
committerTon Roosendaal <ton@blender.org>
Fri, 4 Mar 2011 12:59:09 +0000 (12:59 +0000)
commit24fa1d1f0434fe1c1a44cdcbe8537f37c0132749
tree083efe4f464563dc8acdc5b6cc4d7ef4b02e6f4b
parent5b6223fdeb413d0c99cfe800e8cef81b44f001d2
Two additional fixes for node-tree + texture paint:

- "need exec" flag was cleared in wrong tree for preview renders
  (it should clear it in the copy, i did in original).
  This fixes projection paint on images with previews open
- Previews for nodes were copied always, now only for previews
  invoked by node editor itself.
source/blender/blenkernel/intern/node.c
source/blender/editors/render/render_preview.c