Updated MSVC6 projects to handle depgraph (added some files)
authorJens Ole Wund <bjornmose@gmx.net>
Sat, 30 Apr 2005 22:52:00 +0000 (22:52 +0000)
committerJens Ole Wund <bjornmose@gmx.net>
Sat, 30 Apr 2005 22:52:00 +0000 (22:52 +0000)
commit2577c4e915c8146b6df79bfd901d0f8e9f7574f1
tree45a0373e5228b5e03350ac554a394ba52ea639ba
parent79e333343b2aacd17126a4b2d7415ecda0977b05
Updated MSVC6 projects to handle depgraph (added some files)
fixed some *includes*
with
#ifdef WIN32
#elif
#include <sys/time.h>
#endif
looks like MSVC6 does not need that include .. donno if cygwin builds will
so thats why i kept that *ifdef overhead*
projectfiles/blender/blenkernel/BKE_blenkernel.dsp
projectfiles/blender/src/BL_src.dsp
source/blender/blenkernel/intern/scene.c
source/blender/src/drawdeps.c