crash fix: screen context editable_bones & visible_bones were not checking for armatu...
authorCampbell Barton <ideasman42@gmail.com>
Mon, 4 Apr 2011 15:13:37 +0000 (15:13 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Mon, 4 Apr 2011 15:13:37 +0000 (15:13 +0000)
commit25976b7b87a6e4a2fdf0d78db9a996c0c7621b8a
tree44bc5ca049c056b0e328659c8e0cbd175aaf0c45
parent8d1a04a2bb0b5ff894fd7ed5ee72c56e01df36fd
crash fix: screen context editable_bones & visible_bones were not checking for armature type object first.
source/blender/editors/mesh/editmesh_lib.c
source/blender/editors/screen/screen_context.c