code cleanup: use bools, (float)sin/(float)cos -> sinf/cosf, more meaningful var...
authorCampbell Barton <ideasman42@gmail.com>
Thu, 4 Apr 2013 04:22:38 +0000 (04:22 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Thu, 4 Apr 2013 04:22:38 +0000 (04:22 +0000)
commit2804caff4ce6c9f6d5ebdd101e77c92b7ac65db4
treeb3f91af65a3d29c253cae82117bfb4477b834f69
parent966e86cd2dbe2c627e65766d0361cc79f63d7cc7
code cleanup: use bools, (float)sin/(float)cos -> sinf/cosf, more meaningful var names.
source/blender/blenkernel/intern/constraint.c
source/blender/blenkernel/intern/mball.c
source/blender/blenkernel/intern/object.c
source/blender/blenlib/intern/math_rotation.c
source/blender/editors/interface/interface_regions.c
source/blender/editors/space_view3d/drawarmature.c
source/blender/editors/space_view3d/view3d_edit.c
source/blender/editors/transform/transform.c
source/blender/editors/transform/transform_manipulator.c