Cycles: Remove redundant coordinate clipping in voxel SVM node
authorSergey Sharybin <sergey.vfx@gmail.com>
Mon, 5 Oct 2015 07:41:16 +0000 (12:41 +0500)
committerSergey Sharybin <sergey.vfx@gmail.com>
Mon, 5 Oct 2015 07:41:16 +0000 (12:41 +0500)
commit2a2e12772cccd119e7a8771926730f4e66585fe8
tree67fcb9f48297c13df4485d4fd0e69d6148df738f
parentd784568805732fd7929c93cf30b7df7c07a16e5e
Cycles: Remove redundant coordinate clipping in voxel SVM node

It is now handled via texture extension type.
intern/cycles/kernel/svm/svm_voxel.h