cleanup some BLF macros and dont over-alloc BGE's PyObjectPlus when setting strings...
authorCampbell Barton <ideasman42@gmail.com>
Fri, 4 Nov 2011 09:14:49 +0000 (09:14 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Fri, 4 Nov 2011 09:14:49 +0000 (09:14 +0000)
commit2d09bf85aff5783bc6284bc58f40acd64362f81e
tree7ff17404933bfeb22b0b7d8bf2668da85a81f650
parent371705951122f16a3d551e35d092d06b126fac4c
cleanup some BLF macros and dont over-alloc BGE's PyObjectPlus when setting strings (better change then the one I made recently).
source/blender/blenfont/intern/blf_font.c
source/gameengine/Expressions/PyObjectPlus.cpp