3D Audio GSoC:
authorJoerg Mueller <nexyon@gmail.com>
Tue, 21 Jun 2011 20:39:41 +0000 (20:39 +0000)
committerJoerg Mueller <nexyon@gmail.com>
Tue, 21 Jun 2011 20:39:41 +0000 (20:39 +0000)
commit2d3d025e8cf8776361e6397502f4e240ae9a5ccc
tree52530ba2f7202fdc77a68db0ba973d6d2beafe3a
parent8e6b5598e075932cab09048bff7ef1e54d657bb8
3D Audio GSoC:
- Sequencer dynamics: Now it's possible to change the output channels and the resampling quality also increased (previously maximum quality was 44,1 kHz)
- Changed two buffers to use ffmpeg allocation, not sure if that helps somehow.
21 files changed:
intern/audaspace/intern/AUD_C-API.cpp
intern/audaspace/intern/AUD_C-API.h
intern/audaspace/intern/AUD_ChannelMapperReader.cpp
intern/audaspace/intern/AUD_ChannelMapperReader.h
intern/audaspace/intern/AUD_Mixer.cpp
intern/audaspace/intern/AUD_Mixer.h
intern/audaspace/intern/AUD_SequencerFactory.cpp
intern/audaspace/intern/AUD_SequencerFactory.h
intern/audaspace/intern/AUD_SequencerReader.cpp
intern/audaspace/intern/AUD_SequencerReader.h
release/scripts/presets/ffmpeg/DV.py
release/scripts/presets/ffmpeg/DVD.py
release/scripts/presets/ffmpeg/SVCD.py
release/scripts/presets/ffmpeg/VCD.py
release/scripts/startup/bl_ui/properties_render.py
source/blender/blenkernel/intern/scene.c
source/blender/blenkernel/intern/sound.c
source/blender/blenkernel/intern/writeffmpeg.c
source/blender/blenloader/intern/readfile.c
source/blender/makesdna/DNA_scene_types.h
source/blender/makesrna/intern/rna_scene.c