code cleanup: use vector math function minmax_v3v3_v3() and other minor vector functi...
authorCampbell Barton <ideasman42@gmail.com>
Sun, 13 May 2012 11:05:52 +0000 (11:05 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sun, 13 May 2012 11:05:52 +0000 (11:05 +0000)
commit305d341ec2c2c5c6485ad6cd719e9472e4bb460d
treefa4c658ad417869a0ed2e7ef5f37ca94adb2cc3b
parent13bbf1cc7b0a620173475172278d2f8eb9593ccd
code cleanup: use vector math function minmax_v3v3_v3() and other minor vector function edits.
36 files changed:
source/blender/blenkernel/intern/armature.c
source/blender/blenkernel/intern/cdderivedmesh.c
source/blender/blenkernel/intern/curve.c
source/blender/blenkernel/intern/displist.c
source/blender/blenkernel/intern/editderivedmesh.c
source/blender/blenkernel/intern/lattice.c
source/blender/blenkernel/intern/mball.c
source/blender/blenkernel/intern/mesh.c
source/blender/blenkernel/intern/object.c
source/blender/blenkernel/intern/subsurf_ccg.c
source/blender/blenlib/BLI_math_vector.h
source/blender/blenlib/intern/math_geom.c
source/blender/blenlib/intern/math_vector_inline.c
source/blender/blenlib/intern/pbvh.c
source/blender/bmesh/intern/bmesh_polygon.c
source/blender/bmesh/operators/bmo_removedoubles.c
source/blender/editors/armature/editarmature.c
source/blender/editors/armature/meshlaplacian.c
source/blender/editors/mesh/editface.c
source/blender/editors/mesh/editmesh_tools.c
source/blender/editors/mesh/meshtools.c
source/blender/editors/object/object_transform.c
source/blender/editors/physics/particle_edit.c
source/blender/editors/space_view3d/view3d_edit.c
source/blender/editors/space_view3d/view3d_snap.c
source/blender/editors/transform/transform_manipulator.c
source/blender/editors/uvedit/uvedit_unwrap_ops.c
source/blender/modifiers/intern/MOD_cast.c
source/blender/modifiers/intern/MOD_solidify.c
source/blender/render/intern/source/convertblender.c
source/blender/render/intern/source/occlusion.c
source/blender/render/intern/source/rayshade.c
source/blender/render/intern/source/sss.c
source/blender/render/intern/source/strand.c
source/blender/render/intern/source/volume_precache.c
source/gameengine/Converter/BL_BlenderDataConversion.cpp