- Simplified EulToGimbalAxis, its still only works on XYZ and ZXY but at least its...
authorCampbell Barton <ideasman42@gmail.com>
Fri, 30 Oct 2009 12:11:04 +0000 (12:11 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Fri, 30 Oct 2009 12:11:04 +0000 (12:11 +0000)
commit312c4872014fd79697b8ed4d8df8d7f449d46fc6
treee24f30f0a8ac0a501c4e45ad3d3a102ded711e9b
parent77532f6f8ac3dd3f12608a81b807f42936bbae33
- Simplified EulToGimbalAxis, its still only works on XYZ and ZXY but at least its more clear whats going on.
- Made RotOrderInfo use a vector rather then i/j/k
- Added gimbal_axis to transform.h (was extern)
source/blender/blenlib/intern/arithb.c
source/blender/editors/transform/transform.h
source/blender/editors/transform/transform_manipulator.c
source/blender/editors/transform/transform_orientations.c