Fix [#21852] Empty Objects slow down performance
authorMatt Ebb <matt@mke3.net>
Fri, 2 Apr 2010 05:05:49 +0000 (05:05 +0000)
committerMatt Ebb <matt@mke3.net>
Fri, 2 Apr 2010 05:05:49 +0000 (05:05 +0000)
commit31c71d0a80585fdb49594091d3e65ad169cb11c9
treed12d64be418bf0767340915a8052b7a1407d6979
parent7b98f6220b2ce1739331f87722e0f88a78ba1a92
Fix [#21852] Empty Objects slow down performance

This replaces the screen-aligned bitmap text drawing with wireframe x/y/z as
part of the empty axis openGL code. It's a lot faster in all situations that draw
empty axes to screen - including posing armatures with axes on (5fps vs 40fps
on tracker test file).
source/blender/editors/space_view3d/drawarmature.c
source/blender/editors/space_view3d/drawobject.c
source/blender/editors/space_view3d/view3d_intern.h