Reworked most of the vertex/edge/poly/loop generation. Added a unified interpolation...
authorwitt <sebastian.witt@rwth-aachen.de>
Mon, 10 Jul 2017 16:56:27 +0000 (18:56 +0200)
committerwitt <sebastian.witt@rwth-aachen.de>
Mon, 10 Jul 2017 16:56:27 +0000 (18:56 +0200)
commit323e34aa28b06d91f0d94b81783a367f10a867cb
tree04bdab65e09735a9c98115dfb34809596b06b555
parent637a32a3d9a09cee2d0ce541cd4d8065df055f5a
Reworked most of the vertex/edge/poly/loop generation. Added a unified interpolation method. Vertices are now subsequent so it will be easier to bridge the different parts. Removed dependency on the order of generation.
source/blender/editors/sculpt_paint/sculpt.c