code cleanup: BKE_ naming, also make bpy.data.images.load() always load a new image...
authorCampbell Barton <ideasman42@gmail.com>
Sat, 5 May 2012 14:52:04 +0000 (14:52 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sat, 5 May 2012 14:52:04 +0000 (14:52 +0000)
commit34b18fcbc18c6d89a1a1516d19c489994e4964dc
tree2b53d4290e09ecb04762a1efc07d8553449faf11
parent299ff91ea1fe5623bea1c6775cb8250d5e4ec3a0
code cleanup: BKE_ naming, also make bpy.data.images.load() always load a new image. (not use existing one)
30 files changed:
source/blender/blenkernel/BKE_font.h
source/blender/blenkernel/BKE_image.h
source/blender/blenkernel/BKE_text.h
source/blender/blenkernel/intern/anim.c
source/blender/blenkernel/intern/curve.c
source/blender/blenkernel/intern/displist.c
source/blender/blenkernel/intern/font.c
source/blender/blenkernel/intern/image.c
source/blender/blenkernel/intern/library.c
source/blender/blenkernel/intern/text.c
source/blender/blenlib/intern/freetypefont.c
source/blender/blenloader/intern/readfile.c
source/blender/collada/DocumentImporter.cpp
source/blender/editors/curve/editfont.c
source/blender/editors/interface/interface_ops.c
source/blender/editors/mesh/mesh_data.c
source/blender/editors/object/object_edit.c
source/blender/editors/render/render_shading.c
source/blender/editors/space_image/image_ops.c
source/blender/editors/space_node/node_edit.c
source/blender/editors/space_text/text_ops.c
source/blender/editors/space_view3d/drawobject.c
source/blender/editors/space_view3d/view3d_edit.c
source/blender/makesrna/intern/rna_ID.c
source/blender/makesrna/intern/rna_main_api.c
source/blender/makesrna/intern/rna_text_api.c
source/blender/windowmanager/intern/wm_files.c
source/blender/windowmanager/intern/wm_init_exit.c
source/creator/creator.c
source/gameengine/GamePlayer/ghost/GPG_ghost.cpp