Removing the old armature 'deform' settings (use vertex groups/envelopes/quats).
authorJoshua Leung <aligorith@gmail.com>
Sun, 6 May 2012 04:50:04 +0000 (04:50 +0000)
committerJoshua Leung <aligorith@gmail.com>
Sun, 6 May 2012 04:50:04 +0000 (04:50 +0000)
commit364388b9f2a2ddc838f8182537c1ddf3f0ea0f0b
tree79e6462a2be21d0cad68307a88bb5c58d71afd02
parent5d02292d3cbdc1eb8657a2e186de7ac38bc226b7
Removing the old armature 'deform' settings (use vertex groups/envelopes/quats).

As far as I could tell, these were really only still used for "virtual
modifiers", though we really don't use these anymore. Instead, most of the time,
people need to set these settings in armature modifiers directly (these didn't
even get copied over in that case). This was a source of confusion and
redundancy, so removing these now.

This change can be reverted if these were actually of some use out there...
release/scripts/startup/bl_ui/properties_data_armature.py
source/blender/blenkernel/intern/modifier.c
source/blender/collada/SkinInfo.cpp
source/blender/makesrna/intern/rna_armature.c