2.5: Game Engine
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Tue, 18 Aug 2009 15:27:48 +0000 (15:27 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Tue, 18 Aug 2009 15:27:48 +0000 (15:27 +0000)
commit368262461641f23239c1a7bd2e6fa9d5057902e7
treed16e6982db7cf207d380d06f354791ca78e71257
parentede954b93821e3eda5e30ce362ce8472ee17368d
2.5: Game Engine

* Added Shading and Performance panels in the scene buttons,
  containing the options previously in the 2.4x game menu.
* Added show framerate/debug/physics/warnings back in game menu.
* Moved these settings from G.fileflags to scene GameData.
* Enabled Display Lists by default.
* Some other small game scene button tweaks.
15 files changed:
release/ui/buttons_game.py
release/ui/space_info.py
source/blender/blenkernel/BKE_blender.h
source/blender/blenkernel/BKE_global.h
source/blender/blenkernel/intern/scene.c
source/blender/blenloader/intern/readfile.c
source/blender/blenloader/intern/readfile.h
source/blender/editors/space_view3d/drawobject.c
source/blender/editors/space_view3d/view3d_draw.c
source/blender/gpu/intern/gpu_material.c
source/blender/makesdna/DNA_scene_types.h
source/blender/makesrna/intern/rna_scene.c
source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
source/gameengine/GamePlayer/ghost/GPG_Application.cpp
source/gameengine/Ketsji/KX_PythonInit.cpp