== Sequencer ==
authorPeter Schlaile <peter@schlaile.de>
Sun, 14 Jun 2009 10:59:54 +0000 (10:59 +0000)
committerPeter Schlaile <peter@schlaile.de>
Sun, 14 Jun 2009 10:59:54 +0000 (10:59 +0000)
commit36e96e5b6e497926a6d7bbb215577bd3bf7bbee0
tree1f2d69ee07f276a42a09a9bd05869d47d360ddc6
parent7aeadf2baa89aef3775fdf47efde77b76ec601a9
== Sequencer ==

This fixes:
* free_imbuf_seq() didn't free all scenes. That will lead to steady memory
  growth in case of nested timelines with several scenes.
* sequencer panels were always jumping around, depending on strip type,
  which was caused by choosing always the same panel position and the
  silly limitation, that
* effect strips had no filter option, which was therefore added.
  So you can apply color balance on effect filter output now :)
source/blender/src/buttons_scene.c
source/blender/src/sequence.c