simple povray render integration.
authorCampbell Barton <ideasman42@gmail.com>
Tue, 28 Jul 2009 05:51:38 +0000 (05:51 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Tue, 28 Jul 2009 05:51:38 +0000 (05:51 +0000)
commit37b49492a8064e135770862a11374e7aa9683047
tree5887f82434e01679e9d8078292b6cf8e5099b05f
parente52dbadcff81d5346619c5a4b6c87dd94c950d7a
simple povray render integration.

Supports...
- camera/lamp/mesh object types
- meshes with modifiers applied, normals/uv/vertex colors
- materials, reflection, transparency
- spot/area/point lamps, samples, raytrace options
- scene render size, AA setting

Details...
- Doesn't need any 3rd party modules.
- Runs povray from the subprocess module, updating the image from a TARGA.
- Currently no UI panels or support for custom settings.

This could be used as an example for other scripts.
release/io/engine_render_pov.py [new file with mode: 0644]