fix for editmode opengl drawing (bug from own recent optimization), need to set glSha...
authorCampbell Barton <ideasman42@gmail.com>
Sun, 9 Oct 2011 23:04:31 +0000 (23:04 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sun, 9 Oct 2011 23:04:31 +0000 (23:04 +0000)
commit39c4e3ae3c9668f8d5b3ba1e901b824a747db02e
tree0c7449002568cfc32d9750a00e6266cb5d03fdd3
parent17b66b46ad3a09e948ec8143e394d1d9df6df6d6
fix for editmode opengl drawing (bug from own recent optimization), need to set glShadeModel() outside glBegin(GL_QUADS / GL_TRIANGLES).
source/blender/blenkernel/intern/DerivedMesh.c