Lots of stupid warning fixes:
authorKent Mein <mein@cs.umn.edu>
Thu, 5 Jan 2006 23:10:54 +0000 (23:10 +0000)
committerKent Mein <mein@cs.umn.edu>
Thu, 5 Jan 2006 23:10:54 +0000 (23:10 +0000)
commit39fcd3586f905f36f2668850a4be5e77c5d70018
tree1698797b0404603b680e1d74f98c91347f7c7109
parent2901da3c29087f5db3fadcbc6a2b3e05d8cdf0fb
Lots of stupid warning fixes:
Added newlines at end of a bunch of files that didn't have them.
removed a couple of unused variables and an extra ';'
(Also removed config.h crap from these files)

Kent
33 files changed:
extern/bullet/Bullet/CollisionShapes/BoxShape.cpp
extern/bullet/Bullet/CollisionShapes/ConeShape.h
extern/bullet/Bullet/CollisionShapes/ConvexHullShape.h
extern/bullet/Bullet/CollisionShapes/ConvexTriangleCallback.h
extern/bullet/Bullet/CollisionShapes/CylinderShape.h
extern/bullet/Bullet/CollisionShapes/OptimizedBvh.h
extern/bullet/Bullet/CollisionShapes/StridingMeshInterface.cpp
extern/bullet/Bullet/CollisionShapes/TriangleCallback.cpp
extern/bullet/Bullet/CollisionShapes/TriangleIndexVertexArray.h
extern/bullet/Bullet/CollisionShapes/TriangleShape.h
extern/bullet/Bullet/NarrowPhaseCollision/ContinuousConvexCollision.h
extern/bullet/Bullet/NarrowPhaseCollision/ConvexPenetrationDepthSolver.h
extern/bullet/Bullet/NarrowPhaseCollision/GjkConvexCast.cpp
extern/bullet/Bullet/NarrowPhaseCollision/ManifoldContactAddResult.cpp
extern/bullet/Bullet/NarrowPhaseCollision/PointCollector.h
extern/bullet/Bullet/NarrowPhaseCollision/RaycastCallback.h
extern/bullet/BulletDynamics/ConstraintSolver/Solve2LinearConstraint.cpp
extern/bullet/BulletDynamics/ConstraintSolver/SorLcp.h
extern/bullet/BulletDynamics/Dynamics/ContactJoint.h
extern/bullet/BulletDynamics/Dynamics/MassProps.h
extern/bullet/Extras/PhysicsInterface/Common/PHY_IMotionState.cpp
extern/bullet/Extras/PhysicsInterface/Common/PHY_IPhysicsController.cpp
extern/bullet/Extras/PhysicsInterface/Common/PHY_IPhysicsEnvironment.cpp
extern/bullet/LinearMath/AabbUtil2.h
extern/bullet/LinearMath/IDebugDraw.h
extern/bullet/LinearMath/SimdTransformUtil.h
intern/bsp/intern/BSP_CSGMesh_CFIterator.h
intern/bsp/intern/CSG_BooleanOps.cpp
source/blender/src/booleanops_mesh.c
source/blender/src/editconstraint.c
source/gameengine/Converter/BL_SkinDeformer.cpp
source/gameengine/Ketsji/KX_BulletPhysicsController.h
source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp