code cleanup: remove redundant casts
authorCampbell Barton <ideasman42@gmail.com>
Sun, 14 Oct 2012 08:49:01 +0000 (08:49 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sun, 14 Oct 2012 08:49:01 +0000 (08:49 +0000)
commit3a947cf537aa8c818ee1b0df8cbadd47f878a497
tree952094f9f75b1e349c945bf31907886e804619c3
parent27e54f4d37d70b5f2c63c2cdbbca722f01fed414
code cleanup: remove redundant casts
20 files changed:
extern/libmv/third_party/ceres/CMakeLists.txt
intern/dualcon/CMakeLists.txt
intern/itasc/CMakeLists.txt
intern/smoke/CMakeLists.txt
source/blender/blenkernel/CMakeLists.txt
source/blender/ikplugin/CMakeLists.txt
source/gameengine/BlenderRoutines/CMakeLists.txt
source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
source/gameengine/Converter/BL_ArmatureChannel.cpp
source/gameengine/Converter/BL_ArmatureObject.cpp
source/gameengine/Converter/BL_MeshDeformer.h
source/gameengine/Converter/BL_ModifierDeformer.cpp
source/gameengine/Converter/BL_SkinDeformer.cpp
source/gameengine/Converter/CMakeLists.txt
source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
source/gameengine/Converter/KX_BlenderSceneConverter.h
source/gameengine/Ketsji/CMakeLists.txt
source/gameengine/Physics/Bullet/CMakeLists.txt
source/gameengine/Rasterizer/RAS_MeshObject.cpp