BGE Animations: Beginning work on layer blending. Blending armature actions works...
authorMitchell Stokes <mogurijin@gmail.com>
Wed, 29 Jun 2011 02:42:46 +0000 (02:42 +0000)
committerMitchell Stokes <mogurijin@gmail.com>
Wed, 29 Jun 2011 02:42:46 +0000 (02:42 +0000)
commit3afe0e9c8803bd04daa7a8e0ae813796b455a4b4
tree6a864b18bb563e3c16828890e4c6a20a66a28bdb
parentd122f24c1af429dd59a0051db01650fd2b1abbba
BGE Animations: Beginning work on layer blending. Blending armature actions works, but needs more testing. Also, currently the mode is forced to ADD and the weight to 1.
source/gameengine/Converter/BL_ArmatureObject.cpp
source/gameengine/Converter/BL_ArmatureObject.h
source/gameengine/Ketsji/BL_Action.cpp
source/gameengine/Ketsji/BL_ActionManager.cpp