Particle Edit Mode:
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Fri, 9 Oct 2009 13:25:54 +0000 (13:25 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Fri, 9 Oct 2009 13:25:54 +0000 (13:25 +0000)
commit3b8925c65505c1125a07da60a901ffb2fb21e9b0
treed5ff7f7eba4d6896d17a6d5ba45523ea6b3375a4
parentca3e77813446a8fbdd654dff1e4f5739f462543b
Particle Edit Mode:
* Fix crash trying to enter particle mode when the particle modifier
  is disabled in the stack.
* Fix redraw being very slow due to the draw function causing the
  object to be recalculated on each redraw (through PE_draw_object).

* Removed the system where PE_get_current would automatically create
  the particle edit, this would run from poll() functions, which gave
  all kinds of issues, now it only creates the data on enter/exit
  and switching active particle system.
source/blender/blenloader/intern/readfile.c
source/blender/editors/include/ED_particle.h
source/blender/editors/physics/particle_edit.c
source/blender/makesrna/intern/rna_object.c