Last (hopefully) soft body fixes:
authorErwin Coumans <blender@erwincoumans.com>
Sat, 11 Oct 2008 20:19:04 +0000 (20:19 +0000)
committerErwin Coumans <blender@erwincoumans.com>
Sat, 11 Oct 2008 20:19:04 +0000 (20:19 +0000)
commit3cac11a3a2e61555c48c559f9caa61b1787e9ddb
treefb6d296fcfb5a43796b3e3ac7bf55bac6092dd73
parentb79063bd572df28aa91a4079cc736b3a83e52363
Last (hopefully) soft body fixes:
Enable soft body collision clusters by default.
Add option to 'disable collision' button between soft body and rigid body connected by constraint (option was already available between two rigid bodies)
extern/bullet2/src/BulletSoftBody/btSoftBody.cpp
extern/bullet2/src/BulletSoftBody/btSoftBody.h
extern/bullet2/src/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp
source/blender/blenkernel/intern/bullet.c
source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp