Fix crash with texture draw in edit mode after commit 45672.
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Tue, 17 Apr 2012 11:02:32 +0000 (11:02 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Tue, 17 Apr 2012 11:02:32 +0000 (11:02 +0000)
commit3d2f1fd8f9ce19ef4444c1dc84a087704cb38685
treed8b401a34c03eab2dfce0515a96fbf5af19da4f0
parent09f722740f3e2df4b14167260fd5e1015f087c30
Fix crash with texture draw in edit mode after commit 45672.

Don't create empty tesselated faces layers in edit derivedmesh, these are
being created on the fly so this will conflicted, and use loop data for
opengl attributes for edit derivedmesh drawing.
source/blender/blenkernel/intern/DerivedMesh.c
source/blender/blenkernel/intern/editderivedmesh.c