BGE bug #17411 fixed: the always sensor is called before the the scale of the object...
authorBenoit Bolsee <benoit.bolsee@online.be>
Thu, 21 Aug 2008 21:04:42 +0000 (21:04 +0000)
committerBenoit Bolsee <benoit.bolsee@online.be>
Thu, 21 Aug 2008 21:04:42 +0000 (21:04 +0000)
commit3d3527eb6dc44a386ed5ac486af3e087af3c7be0
tree5b02f8efda9bedf65a63661092f2bce905fa4dee
parent8551ac5e089ff224e49398ef15bf189c521d0dbb
BGE bug #17411 fixed: the always sensor is called before the the scale of the object is applied. The scale is now applied to the shape before the creation of the rigid body.
source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
source/gameengine/Physics/Bullet/CcdPhysicsController.cpp