Geometry Nodes: new Material input node
authorJacques Lucke <jacques@blender.org>
Thu, 20 May 2021 10:29:06 +0000 (12:29 +0200)
committerJacques Lucke <jacques@blender.org>
Thu, 20 May 2021 10:29:06 +0000 (12:29 +0200)
commit3e3ecc329caa25285a4bb6cfbb69f4eb40797fe4
tree54c947003f7ba17e485c5f2a9111c87eb8d5dad4
parentf41a753e7514bbeb92a7effbaaaa76b4cbfd2511
Geometry Nodes: new Material input node

This node is similar to the Value and Vector node.
It just provides a way to use the same material in multiple nodes
without exposing it outside of a node group.

Differential Revision: https://developer.blender.org/D11305
release/scripts/startup/nodeitems_builtins.py
source/blender/blenkernel/BKE_node.h
source/blender/blenkernel/intern/node.cc
source/blender/makesrna/intern/rna_nodetree.c
source/blender/nodes/CMakeLists.txt
source/blender/nodes/NOD_geometry.h
source/blender/nodes/NOD_static_types.h
source/blender/nodes/geometry/nodes/node_geo_input_material.cc [new file with mode: 0644]